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Board Games I want to try...

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Post by John Grubber Sun 19 Mar 2017 - 17:12

SO I want to try a new boardgame, and have several choices. All are Dungeon Crawl/Skirmish games, but given the cost (basically $100 a piece for the core games) I am apprehensive and looking for abit of insight from anyone who has tried any of them.

Here are my basic requirements:

1. Visual - Tiles and minis to move around are a must (keeping kiddies engaged).
2. Mechanics- Simple, not too detailed, again to keep the game moving. Not too many cards, or counters etc. again to keep the game moving.
Looking for a gateway mini game to lure in the kids. Not Twilight Imperium....
3. Not Gory - Blood and guts in teh art and minis bothers the kids. I am not a huge fan of it and hope they grow out of it, but its a concern for now.

Here are my Options:

Conan: http://www.monolithedition.com/conan-en/

Super Dungeon Explore: http://sodapopminiatures.com/game-super-dungeon-explore/

Massive Darkness (not out yet): https://www.kickstarter.com/projects/coolminiornot/massive-darkness

Zombicide Black Plague: https://www.kickstarter.com/projects/coolminiornot/zombicide-black-plague

ANyone with any thoughts? Thanks

John Grubber

Posts : 43
Join date : 2016-02-13

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Post by Hobb Mon 20 Mar 2017 - 17:45

The miniatures for Super Dungeon Explore looked 'anime' cool. The others were more 'pulp' cool and more gory - much more gory.

When you wrote "Blood and guts in teh art and minis bothers the kids. I am not a huge fan of it and hope they grow out of it, but its a concern for now." Who is suppose to "grow out of it"? Your kids or the game designers who insist on splashing blood over everything...

Board Games I want to try... TuilesEN

...and still subscribe to the Todd McFarlane school of art:

Board Games I want to try... BP-Zombies-minis

?

I think that between us we have the supplies and skills to create our own hand-crafted dungeon crawl - but I understand the value of having it all nicely presented in a box with nice production.
Hobb
Hobb
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Post by John Grubber Tue 21 Mar 2017 - 21:08

I laughed ot loud at the 'outgrowing' comment. I think its sad that these games, which probably could stand on their own, rely on extreme gore and violence in the art. I am a bit more okay with the Conan one, since the material is so often violent. Maybe I am just fed up with the zombie craze too. Super dungeon explore is really cool looking, I wish you could get the hero minis separately, then use monsters we already have.

As far as creating a game, I think you are on the right track. I will post separately about that, I would like your (and any others) opinions about a simple game rules set.

John Grubber

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Post by John Grubber Tue 21 Mar 2017 - 21:13

On an art note- there is a definite French Comic industry look to Black Death and Massive Darkness- not surprising as i learned today that most of the designers and artists live/work in France, and the games are initially written then translated. They also know/worked wit the Conan people in the past, explaining why there are no zombies in Conan, and similar exclusions in games from the other company.

John Grubber

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