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Muldraugh, Kentucky

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Post by Hobb Tue 7 Jul 2015 - 5:11

Muldraugh is a real place - its name comes a steep hill where carts must be from 'mule-drawn'. West Point is also a real place beside Muldragh. Both are small towns (1000-2000 pop.) right beside Fort Knox.

At its core PZ is a game by English people simulating a zombie apocalypse in two small America towns. PZ is how the British imagine middle America town, it is a British fantasy of North America. Considering it was also British critics who championed 'Night of the Living Dead' when it failed on its' first release on this continent - it seems the Brits like the idea of a zombie-devastated America.

Muldraugh, Kentucky 40-Muldraugh-Elementary-Sch
Hobb
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Post by Seth Shadow Tue 7 Jul 2015 - 5:16

Personally I think they did a pretty good job of simulating the town, a few too many trailer parks though Razz I would love to see Fort Knox in the game though! honestly my ideal zombie holdout would be in an old fort with actual stonewalls.Plenty of living room in the barracks, massive stockpile of weapons, or least some weapons if Fort was cleared out or evacuated. But most importantly the stonewalls, Because let's be honest, Zombies can't knock over stone was like they can steal fences.

And seeing that picture just increases my desire to see zombie children! I also think we need fat zombies, because well America...
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Post by Hobb Thu 9 Jul 2015 - 18:19

I have been to Kentucky to see the Mammoth Caves and my most vivid memory is going into a comic shop and the owner had a machete on the wall behind. I also remember the hotel giving us a complimentary gun catalouge.

I should probably explore more in PZ, but from watching over Stef's shoulder I can tell their are different classes houses (low, middle-class, high) and they have different items. But the houses never felt real: no ethnic houses, no student houses, no computers in the houses  (one house with a zombie at a computer would be great and "realistic")

Kentucky is the fifth most obese state but it is also pretty white (80%) and whites are less obese than all other racial designations except asian. Also obesity tends to correlate poverty so you could have different parts of the city with different sizes of zombies.  

PZ seems some interested in what items are in what house than doing a real sociological break-down of zombies but imagine different areas had different zombies?  Schools full of kid-zombies, trailer-parks with more obese, 'little China' or 'little Italy' parts of town...

I haven't played enough to rule all this out - but the game design and my experience makes me think the zombies are all randomly generated.


Last edited by Hobb on Thu 9 Jul 2015 - 19:24; edited 1 time in total
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Post by Seth Shadow Thu 9 Jul 2015 - 18:26

Oh the PZ town is immensely unrealistic!!! Most of the houses are too small to even be livable in every anywhere but China, There are trailer parks everywhere. There's only a small clinic with a few cupboards of medicine, a handful of convenience stores and no grocery store, no school, one police station that doesn't even have anything useful in it, no fire station, no gun shop, one bar..... The list goes on. Honestly if they wanted to improve on anything in the game before advancing on new mechanics and NPCs it would be to completely redesign the cities. Because as they stand they are woefully unrealistic and do a horrible job of actually simulating a zombie apocalypse in a small town.
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